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Addictive games come in many forms. What is exciting and enthralling for one teenager may cause another to be sick to his stomach - literally (just try to play "Crazy Taxi" for more than a few levels without having to lie down).
Learn more about Video Game Ratings
Here's a guide to addictive games in a
variety of categories, ranging from the incredibly complex massive multiplayer
online role-playing games (MMORPGs) to simple, repetitive games that have stood
the test of time like "Tetris." In the MMORPG category, two games are
commonly known as the most addictive: "World of Warcraft" and
"Everquest."
With more than 10 million registered
players all over the world, Blizzard Entertainment's "World of
Warcraft" (WOW) is often called "World of Warcrack" in reference
to its addictiveness. This game has something for every type of player -
fantasy, fighting, playing together, or playing alone. Teenage boys in
particular are motivated to play for hours on end in order to get to the higher
levels of the game, where they can earn better armor, equipment, and WOW gold.
The game is so ubiquitous that the animated comedy show "South Park"
produced an episode parodying its addictive nature. "Everquest,"
sometimes disparagingly called "Never-Rest," is the granddaddy of all
MMORPGs, first released in 1999.
In blog after blog, gamers say the
addictive nature of these games comes not just from the variety of game play,
but from the ever-changing nature of the game. There is no "winning"
the game. There is no ultimate goal. Reaching the highest level in the game
requires hundreds of hours of playing time, and right when a certain character
level has reached its max, the game changes! Many players use multiple
characters, trying on different roles and weapons.
There's another popular type of multiplayer
game that is played online through a game console like PlayStation or XBOX.
Lovers of "Halo 3," released late last year, refer to their addiction
as "Halodiction." Bloggers have boasted, or bemoaned, 19-hour
stretches of Halo play. Halo lovers point to the high-level graphics and sound,
saying it's like starring in your own movie. What differentiates this type of
console game from the others is that there is an end to the game. At some
point, after many, many hours of play, the gamer does reach a final level. But
in the multiplayer, online mode, the variations are endless and many go back
again and again to blow up the bad guys.
Then you have games like Tetris and Solitaire. The games are astoundingly fundamental, yet also can be very propensity framing, particularly considering the way that they habitually are tracked down on cells and PDAs. This grants young people to play wherever, including under an everyday schedule to keep the teacher in haziness.
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